Classic games for 5-8 year oldsof 8
How to play: Your child can skip solo or with friends or siblings. Two children can turn the rope while others take turns to jump through the rope. To challenge yourself, see how many people can jump at the same time or add an extra rope and master double dutch.
How to play: The game starts when the first team calls out, "Red rover, red rover, send [name of player on opposite team] right over." The person called must run to the other line and break the chain (formed by the linking of hands). If the runner fails to break the chain, he joins the team that had called "Red rover." However, if the player successfully breaks the chain, he may take his pick of either of the two "links" broken by his successful jaunt. This broken link, along with the runner, joins the runner's team. The other team then calls out "Red rover" for a player on the first team, and so on. The game ends when one long super-chain is formed.
How to play: First, draw the 'court' a pattern of numbered rectangles and master hopping from the starting rectangle to the finish. For an extra challenge throw the marker on to the court. You must then make your way across the court without using the square that contains the marker.
Hide and seek
How to play: Once child is nominated to be "it'' shuts their eyes and counts to 100. While they're counting the other players hide. The "it'' person must then try to find everyone.
Blind man's bluff